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Frisco Del Rosario writes about chess960, women's basketball, minor league baseball, unsupported collectible card games, lettering in comic books, and Golden Age movies

It’s pirate week at South Park: Phone Destroyer 12/13/2017

layer-9Until Thursday, it’s Pirate Week in the “South Park: Phone Destroyer” neighborhood. My avatar looks menacing in a pirate bandana. I’m not as keen on the anchor tattoos, though in the game, they’re surely temporary because I’m a 4th grader.

I completed the pirate set with Pirate Ship Jimmy, who launches cannonballs from his wheelchair. I think that’s a great narrative touch — imagining a wheelchair as a bigger ship was a recurring gag in the “Bloom County” strip decades ago.

Pirate Ship Timmy was instrumental in winning a melee in the last SPPD duel I fought. He’s a fragile kid, so you can’t send him to the front — but if he sits behind you on the battlefield, it’s encouraging to watch cannonballs flying overhead and into the mob.

The pirate card I’m most appreciating  is Captain Wendy. When “South Park” was brand new, Wendy had the biggest female part, as Stan’s girlfriend who had littlelayer-4 patience with Cartman.

Captain Wendy is a cheap cast for 2 units, with a special ability of shooting three enemies at once. I feel like I’m off to a good start when Captain Wendy is in the initial draw — if the opponent sends a swarm, her “Triple shot!” comes into play, while her low cost hastens energy regeneration in case the opponent sends something big.

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