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Frisco Del Rosario writes about chess960, women's basketball, minor league baseball, unsupported collectible card games, lettering in comic books, and Golden Age movies

We never thought we’d see Monument Valley 2, but here it is 11/11/2017

screenshot_2017-11-11-04-36-46Despite 5 million paid (and 21 million free) downloads of Monument Valley, its developer — Ustwo — said there would be no more work on its award-winning mobile game.

To me, this meant Monument Valley was another “Firefly” TV show or NetRunner card game or Lone Justice rock band — something that was much better than anything else in its class, but died prematurely and somewhat inexplicably.

While Ustwo worked on its virtual reality game Land’s End, a couple of things occurred. One, the game designers spun off their own company from the graphic design firm; and two, women at Ustwo Games had babies, which inspired talk about a Monument Valley sequel with a mother and daughter exploring the impossible architectures.

So Monument Valley 2 happened, and arrived on Android last week.

It’s prettier than Monument Valley, which is remarkable: Ustwo sells 11×14 prints of Monument Valley images because the game is that lovely. The mother and daughter characters give Monument Valley 2 more feeling than Monument Valley had.

Monument Valley 2 even provides a greater number of puzzles, but the single disappointment about Monument Valley 2 is that the puzzles are easier to solve.

Monument Valley had one puzzle that required correctly timing the movement of a crow before Ida could successfully move herself. The expansion Ida’s Dream had one great puzzle with many red herrings, many false turns.

There are almost no false moves in Monument Valley 2. It seems that the developers intended to put the story and the graphics before the problem-solving.

Chessplayers know that when there are two candidate moves, and one of them leads to disaster, then they don’t have to think about the other. At Monument Valley 2, there weren’t always a fork in the road. The annoying crows are gone, while the friendly totem pole is also limited by the scope — “there’s one move to try with totem, OK, I’ll do that”.

When do we get Monument Valley 3?

If Ustwo Games gave us one new puzzle per week for 99 cents, I’d be among the first to buy a subscription.

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