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Frisco Del Rosario writes about chess960, women's basketball, minor league baseball, unsupported collectible card games, lettering in comic books, and Golden Age movies

Will the forthcoming software update kill the most popular and powerful theme? 02/17/2018

A forthcoming SPPD software update is believed by some to disable green to death. This is before the update has actually been rolled out.

The crux of the matter is the increased costs of Purify and Power Bind, which were exceptional defensive spells for the lowest possible cost.

layer-58Purify and Power Bind were part of the reason green was the basis for so many winning decks. If a new kid rolled out Zen Cartman and Angel Wendy at the right times, while keeping everyone healthy with Regeneration, Hallelujah, and Purify, green was almost untouchable, especially when Power Bind prevented enemies from using their full powers.

If you played against green, you hated it Zen Cartman attracted all the attention by force, absorbed 1000 points of damage, and was renewed by one of the healing cards. Meanwhile, whichever offensive cards that NK had in store was usually outnumbering the available defenders.

Even a touch of green made decks better. My blue pirate gang was held in the mid-30s until Purify lifted it to 40 by solving the problems of the poisoners (Poison, Alien Clyde, Marine Craig, Alien Queen Red), and mindbenders (Mecha Timmy, Mind Control, Cyborg Kenny). That’s an inordinate number of strong cards countered by a one-cost spell.

Green’s opponents were a noisy majority, and as far as the green players can see, the developers went too far, and now they feel dead, and unwilling to invest in changing themes or paying to overcome the adjustments.

It seems incredible that game developers would kill one-quarter of their playerbase, but I’ve been in the middle of worse: in 1997, when Wizards of the Coast tried to crush the life that remained in NetRunner.

For a two-player game with different winning conditions, and different gameplay, NetRunner was balanced (genius on the part of designer Richard Garfield). The trouble was that it was much easier to learn to play one side than the other, and almost everyone went running back to Magic: The Gathering before putting in the time to find the balance.

Wizards of the Coast believed the dumb majority’s complaints of imbalance, and, wow, did they fuck it up for their sake.

Maybe RedLynx/Ubisoft has screwed SPPD as badly as Wizards of the Coast screwed NetRunner, but it’ll be easier to undo it with code than to undo it with another set of tangible cards.

You can’t bloody please everyone. When unimaginative dweebs wheel out Pope Timmy to revive Manbearpig, I roll my eyes, and lose more than I win. When Zen Cartman plus Angel Wendy and Regeneration render their side untouchable, I grind my teeth and perhaps lay down arms. I want to believe that there are enough people who want to do things in less-than-optimal ways that the community would sort itself out, and the Pope Timmy/Manbearpig nitwits and dull meta-green proponents would wind up playing only with themselves.

We’ll see what happens at the rollout Tuesday. I can better afford to be blasé than others. I’ve been here before, and I’ve always got chess.

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